It was useful because I learn't a few techniques on modeling the grass and other processes.
The grass how they look for now. The original is the far right, then I decided to thinner the blades of grass, after testing them out in UDK they seemed to wide and then arrange into a small bunch.
Just some quick sticks, I made. I didn't bother sculpting the normal, just created a diffuse texture and got my normal from that. Though I definitely redoing them.